Baroque Chess (Ultima)

捕獲の七様式 — 駒ごとに全く異なる取り方 Seven Ways to Capture — every piece takes differently
AIの強さ:AI strength:
白の番です
King — 隣接1マス、通常通り乗って捕獲 Pincer — 直線移動、挟み撃ちで捕獲 Long Leaper — チェッカーのように跳んで連続捕獲 ♜(倒立) Immobilizer — 捕獲不可、隣接する敵を凍結 ♜(正立) Coordinator — 自王との座標交点で捕獲 Withdrawer — 隣接する敵から離れて捕獲 Chameleon — 相手の捕獲方式を模倣
King — 1 square, captures by moving onto the piece Pincer — slides in a line, captures by sandwiching Long Leaper — jumps like checkers, chains captures ♜(inverted) Immobilizer — can't capture, freezes adjacent enemies ♜(upright) Coordinator — captures at the intersection with its own king Withdrawer — captures by moving away from an adjacent enemy Chameleon — mimics whichever capture method it needs
各駒の捕獲方式が異なるのがこのゲームの核心です。は移動先で敵を挟めば捕獲、はチェッカーのように隣接する敵を飛び越えて連続捕獲、自体は何も捕獲できませんが隣接する敵駒を凍結(水色の枠で表示、移動不可)させます、は自分の王と同じ列・同じ行が交わるマスに敵がいれば捕獲、退は隣接する敵から一直線に離れることで捕獲、はこれらの方式を模倣して捕獲します(擬同士は捕獲不可)。移動できる手が一つもない側はその時点で敗北です。

簡易化: 王手による移動制限(いわゆるチェック)は省略し、王を直接捕獲された時点で即座に決着とします。擬の複合捕獲(1手で複数方式を跨いだ連続捕獲)も基本パターンに絞っています。
Every piece captures differently — that's the heart of this game. The Pincer captures by sandwiching an enemy against a friendly piece; the Long Leaper jumps over adjacent enemies like checkers, chaining multiple captures; the Immobilizer can't capture at all but freezes any adjacent enemy piece (shown with a light-blue ring, unable to move); the Coordinator captures whatever sits where its own king's rank and file intersect with the Coordinator's file and rank; the Withdrawer captures by moving straight away from an adjacent enemy; the Chameleon mimics whichever of these methods it needs (though two Chameleons can never capture each other). Whichever side runs out of legal moves loses immediately.

Simplifications: check-based move restrictions are omitted — capturing the king directly ends the game on the spot. The Chameleon's compound captures (chaining several mimicked methods in one move) are limited to the core patterns here.